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Initialize the SD card for use. Functions that read data from a SD card like drawBMP() and playFile() are dependent on this.
NB : This function uses a lot of memory, and may leads to undefined results if used in a complex sketch. It's recommended to not use this unless you are using the SD card.
Robot.beginSD()
none
none
#include <ArduinoRobot.h>
void
setup
(
)
{
Robot.begin
(
)
;
Robot.readyTFT
(
)
;
Robot.beginSD
(
)
;
//Initialize the sd card
Robot.drawBMP
(
"inicio.bmp"
,
0
,
0
)
;
//draw an image from the sd card
}
void
loop
(
)
{
}
Corrections, suggestions, and new documentation should be posted to the Forum.
The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.