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WiFi : Server class
Write data to all the clients connected to a server.
server.write(data)
data: the value to write (byte or char)
byte : the number of bytes written. It is not necessary to read this.
#include <SPI.h>
#include <WiFi.h>
char ssid[
]
=
"yourNetwork"
;
char pass[
]
=
"yourPassword"
;
int status = WL_IDLE_STATUS;
WiFiServer server(
80
)
;
void
setup
(
)
{
// initialize serial:
Serial.begin
(
9600
)
;
Serial.println
(
"Attempting to connect to WPA network..."
)
;
Serial.print
(
"SSID: "
)
;
Serial.println
(ssid)
;
status = WiFi.begin
(ssid, pass)
;
if
( status != WL_CONNECTED)
{
Serial.println
(
"Couldn't get a wifi connection"
)
;
while
(
true
)
;
}
else
{
server.begin
(
)
;
}
}
void
loop
(
)
{
// listen for incoming clients
WiFiClient client = server.available
(
)
;
if
(client ==
true
)
{
// read bytes from the incoming client and write them back
// to any clients connected to the server:
server.write
(client.read
(
)
)
;
}
}
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The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.