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Static

The static keyword is used to create variables that are visible to only one function. However unlike local variables that get created and destroyed every time a function is called, static variables persist beyond the function call, preserving their data between function calls.

Variables declared as static will only be created and initialized the first time a function is called.

Example

/* RandomWalk* Paul Badger 2007* RandomWalk wanders up and down randomly between two* endpoints. The maximum move in one loop is governed by* the parameter "stepsize".* A static variable is moved up and down a random amount.* This technique is also known as "pink noise" and "drunken walk".*/#define randomWalkLowRange -20#define randomWalkHighRange 20int stepsize;int thisTime;int total;void setup(){Serial.begin(9600);}void loop(){        //  tetst randomWalk functionstepsize = 5;thisTime = randomWalk(stepsize);Serial.println(thisTime);delay(10);}int randomWalk(int moveSize){static int  place;     // variable to store value in random walk - declared static so that it stores// values in between function calls, but no other functions can change its valueplace = place + (random(-moveSize, moveSize + 1));if (place < randomWalkLowRange){                    // check lower and upper limitsplace = place + (randomWalkLowRange - place);     // reflect number back in positive direction}else if(place > randomWalkHighRange){place = place - (place - randomWalkHighRange);     // reflect number back in negative direction}return place;}

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