The static keyword is used to create variables that are visible to only one function. However unlike local variables that get created and destroyed every time a function is called, static variables persist beyond the function call, preserving their data between function calls.
Variables declared as static will only be created and initialized the first time a function is called.
/* RandomWalk* Paul Badger 2007* RandomWalk wanders up and down randomly between two* endpoints. The maximum move in one loop is governed by* the parameter 'stepsize'.* A static variable is moved up and down a random amount.* This technique is also known as 'pink noise' and 'drunken walk'. */ #define randomWalkLowRange -20 #define randomWalkHighRange 20 int stepsize; int thisTime; int total; void setup(){ Serial.begin(9600);} void loop(){ // test randomWalk function stepsize = 5; thisTime = randomWalk(stepsize); Serial.println(thisTime); delay(10); } int randomWalk(int moveSize) { static int place; // variable to store value in random walk - declared static so that it stores // values in between function calls, but no other functions can change its value place = place + (random(-moveSize, moveSize + 1)); if (place < randomWalkLowRange) { // check lower and upper limits place = place + (randomWalkLowRange - place); // reflect number back in positive direction } else if(place > randomWalkHighRange) { place = place - (place - randomWalkHighRange); // reflect number back in negative direction } return place; }Reference Home
The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.