Ethernet : UDP.beginPacket()
Starts a connection to write UDP data to the remote connection
UDP.beginPacket(remoteIP, remotePort);
remoteIP: the IP address of the remote connection (4 bytes)
remotePort: the port of the remote connection (int)
Returns an int: 1 if successful, 0 if there was a problem resolving the hostname or port.
#include <SPI.h>
#include <Ethernet.h>
#include <EthernetUdp.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[
]
=
{
0xDE
,
0xAD
,
0xBE
,
0xEF
,
0xFE
,
0xED
}
;
IPAddress ip(
192
,
168
,
1
,
177
)
;
unsigned
int localPort =
8888
; // local port to listen on
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void
setup
(
)
{
// start the Ethernet and UDP:
Ethernet.begin
(mac,ip)
;
Udp.begin
(localPort)
;
}
void
loop
(
)
{
Udp.beginPacket
(Udp.remoteIP
(
)
, Udp.remotePort
(
)
)
;
Udp.write
(
"hello"
)
;
Udp.endPacket
(
)
;
}
The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.