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The principal purposes of using a debugger are so that you can stop your program before it terminates; or so that, if your program runs into trouble, you can investigate and find out why.
Inside GDB, your program may stop for any of several reasons,
such as a signal, a breakpoint, or reaching a new line after a
GDB command such as step
. You may then examine and
change variables, set new breakpoints or remove old ones, and then
continue execution. Usually, the messages shown by GDB provide
ample explanation of the status of your program--but you can also
explicitly request this information at any time.
info program
5.1 Breakpoints, Watchpoints, and Catchpoints Breakpoints, watchpoints, and catchpoints 5.2 Continuing and Stepping Resuming execution 5.3 Signals 5.4 Stopping and Starting Multi-thread Programs Stopping and starting multi-thread programs
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A breakpoint makes your program stop whenever a certain point in
the program is reached. For each breakpoint, you can add conditions to
control in finer detail whether your program stops. You can set
breakpoints with the break
command and its variants (see section Setting Breakpoints), to specify the place where your program
should stop by line number, function name or exact address in the
program.
On some systems, you can set breakpoints in shared libraries before
the executable is run. There is a minor limitation on HP-UX systems:
you must wait until the executable is run in order to set breakpoints
in shared library routines that are not called directly by the program
(for example, routines that are arguments in a pthread_create
call).
A watchpoint is a special breakpoint that stops your program when the value of an expression changes. The expression may be a value of a variable, or it could involve values of one or more variables combined by operators, such as `a + b'. This is sometimes called data breakpoints. You must use a different command to set watchpoints (see section Setting Watchpoints), but aside from that, you can manage a watchpoint like any other breakpoint: you enable, disable, and delete both breakpoints and watchpoints using the same commands.
You can arrange to have values from your program displayed automatically whenever GDB stops at a breakpoint. See section Automatic Display.
A catchpoint is another special breakpoint that stops your program
when a certain kind of event occurs, such as the throwing of a C++
exception or the loading of a library. As with watchpoints, you use a
different command to set a catchpoint (see section Setting Catchpoints), but aside from that, you can manage a catchpoint like any
other breakpoint. (To stop when your program receives a signal, use the
handle
command; see Signals.)
GDB assigns a number to each breakpoint, watchpoint, or catchpoint when you create it; these numbers are successive integers starting with one. In many of the commands for controlling various features of breakpoints you use the breakpoint number to say which breakpoint you want to change. Each breakpoint may be enabled or disabled; if disabled, it has no effect on your program until you enable it again.
Some GDB commands accept a range of breakpoints on which to operate. A breakpoint range is either a single breakpoint number, like `5', or two such numbers, in increasing order, separated by a hyphen, like `5-7'. When a breakpoint range is given to a command, all breakpoints in that range are operated on.
5.1.1 Setting Breakpoints Setting breakpoints 5.1.2 Setting Watchpoints Setting watchpoints 5.1.3 Setting Catchpoints Setting catchpoints 5.1.4 Deleting Breakpoints Deleting breakpoints 5.1.5 Disabling Breakpoints Disabling breakpoints 5.1.6 Break Conditions Break conditions 5.1.7 Breakpoint Command Lists Breakpoint command lists 5.1.8 Breakpoint Menus Breakpoint menus 5.1.9 "Cannot insert breakpoints" 5.1.10 "Breakpoint address adjusted..."
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Breakpoints are set with the break
command (abbreviated
b
). The debugger convenience variable `$bpnum' records the
number of the breakpoint you've set most recently; see Convenience Variables, for a discussion of what you can do with
convenience variables.
break location
When using source languages that permit overloading of symbols, such as C++, a function name may refer to more than one possible place to break. See section Breakpoint Menus, for a discussion of that situation.
break
break
sets a breakpoint at
the next instruction to be executed in the selected stack frame
(see section Examining the Stack). In any selected frame but the
innermost, this makes your program stop as soon as control
returns to that frame. This is similar to the effect of a
finish
command in the frame inside the selected frame--except
that finish
does not leave an active breakpoint. If you use
break
without an argument in the innermost frame, GDB stops
the next time it reaches the current location; this may be useful
inside loops.
GDB normally ignores breakpoints when it resumes execution, until at least one instruction has been executed. If it did not do this, you would be unable to proceed past a breakpoint without first disabling the breakpoint. This rule applies whether or not the breakpoint already existed when your program stopped.
break ... if cond
tbreak args
break
command, and the breakpoint is set in the same
way, but the breakpoint is automatically deleted after the first time your
program stops there. See section Disabling Breakpoints.
hbreak args
break
command and the breakpoint is set in the same way, but the
breakpoint requires hardware support and some target hardware may not
have this support. The main purpose of this is EPROM/ROM code
debugging, so you can set a breakpoint at an instruction without
changing the instruction. This can be used with the new trap-generation
provided by SPARClite DSU and most x86-based targets. These targets
will generate traps when a program accesses some data or instruction
address that is assigned to the debug registers. However the hardware
breakpoint registers can take a limited number of breakpoints. For
example, on the DSU, only two data breakpoints can be set at a time, and
GDB will reject this command if more than two are used. Delete
or disable unused hardware breakpoints before setting new ones
(see section Disabling Breakpoints).
See section Break Conditions.
For remote targets, you can restrict the number of hardware
breakpoints GDB will use, see set remote hardware-breakpoint-limit.
thbreak args
hbreak
command and the breakpoint is set in
the same way. However, like the tbreak
command,
the breakpoint is automatically deleted after the
first time your program stops there. Also, like the hbreak
command, the breakpoint requires hardware support and some target hardware
may not have this support. See section Disabling Breakpoints.
See also Break Conditions.
rbreak regex
break
command. You can delete them, disable them, or make
them conditional the same way as any other breakpoint.
The syntax of the regular expression is the standard one used with tools
like `grep'. Note that this is different from the syntax used by
shells, so for instance foo*
matches all functions that include
an fo
followed by zero or more o
s. There is an implicit
.*
leading and trailing the regular expression you supply, so to
match only functions that begin with foo
, use ^foo
.
When debugging C++ programs, rbreak
is useful for setting
breakpoints on overloaded functions that are not members of any special
subjects.
The rbreak
command can be used to set breakpoints in
all the functions in a program, like this:
(gdb) rbreak . |
Num Type Disp Enb Address What 1 breakpoint keep y <MULTIPLE> stop only if i==1 breakpoint already hit 1 time 1.1 y 0x080486a2 in void foo<int>() at t.cc:8 1.2 y 0x080486ca in void foo<double>() at t.cc:8 |
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You can use a watchpoint to stop execution whenever the value of an expression changes, without having to predict a particular place where this may happen. (This is sometimes called a data breakpoint.) The expression may be as simple as the value of a single variable, or as complex as many variables combined by operators. Examples include:
int
occupies 4 bytes).
Depending on your system, watchpoints may be implemented in software or hardware. GDB does software watchpointing by single-stepping your program and testing the variable's value each time, which is hundreds of times slower than normal execution. (But this may still be worth it, to catch errors where you have no clue what part of your program is the culprit.)
On some systems, such as HP-UX, PowerPC, GNU/Linux and most other x86-based targets, GDB includes support for hardware watchpoints, which do not slow down the running of your program.
watch expr [thread threadnum]
(gdb) watch foo |
Hardware watchpoint num: expr |
Expression cannot be implemented with read/access watchpoint. |
Hardware watchpoint num: Could not insert watchpoint |
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You can use catchpoints to cause the debugger to stop for certain
kinds of program events, such as C++ exceptions or the loading of a
shared library. Use the catch
command to set a catchpoint.
catch event
throw
The throwing of a C++ exception.
catch
exception
An Ada exception being raised. If an exception name is specified
at the end of the command (eg catch exception Program_Error
),
the debugger will stop only when this specific exception is raised.
Otherwise, the debugger stops execution when any Ada exception is raised.
exception unhandled
assert
exec
A call to exec
. This is currently only available for HP-UX
and GNU/Linux.
fork
fork
. This is currently only available for HP-UX
and GNU/Linux.
vfork
vfork
. This is currently only available for HP-UX
and GNU/Linux.
load
load libname
The dynamic loading of any shared library, or the loading of the library libname. This is currently only available for HP-UX.
unload
unload libname
tcatch event
Use the info break
command to list the current catchpoints.
There are currently some limitations to C++ exception handling
(catch throw
and catch catch
) in GDB:
Sometimes catch
is not the best way to debug exception handling:
if you need to know exactly where an exception is raised, it is better to
stop before the exception handler is called, since that way you
can see the stack before any unwinding takes place. If you set a
breakpoint in an exception handler instead, it may not be easy to find
out where the exception was raised.
To stop just before an exception handler is called, you need some
knowledge of the implementation. In the case of GNU C++, exceptions are
raised by calling a library function named __raise_exception
which has the following ANSI C interface:
/* addr is where the exception identifier is stored. id is the exception identifier. */ void __raise_exception (void **addr, void *id); |
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It is often necessary to eliminate a breakpoint, watchpoint, or catchpoint once it has done its job and you no longer want your program to stop there. This is called deleting the breakpoint. A breakpoint that has been deleted no longer exists; it is forgotten.
With the clear
command you can delete breakpoints according to
where they are in your program. With the delete
command you can
delete individual breakpoints, watchpoints, or catchpoints by specifying
their breakpoint numbers.
It is not necessary to delete a breakpoint to proceed past it. GDB automatically ignores breakpoints on the first instruction to be executed when you continue execution without changing the execution address.
clear
clear location
clear function
clear filename:function
clear linenum
clear filename:linenum
delete [breakpoints] [range
...]
set
confirm off
). You can abbreviate this command as d
.
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Rather than deleting a breakpoint, watchpoint, or catchpoint, you might prefer to disable it. This makes the breakpoint inoperative as if it had been deleted, but remembers the information on the breakpoint so that you can enable it again later.
You disable and enable breakpoints, watchpoints, and catchpoints with
the enable
and disable
commands, optionally specifying one
or more breakpoint numbers as arguments. Use info break
or
info watch
to print a list of breakpoints, watchpoints, and
catchpoints if you do not know which numbers to use.
Disabling and enabling a breakpoint that has multiple locations affects all of its locations.
A breakpoint, watchpoint, or catchpoint can have any of four different states of enablement:
break
command starts out in this state.
tbreak
command starts out in this state.
You can use the following commands to enable or disable breakpoints, watchpoints, and catchpoints:
disable [breakpoints] [range
...]
disable
as dis
.
enable [breakpoints] [range
...]
enable [breakpoints] once range
...
enable [breakpoints] delete range
...
tbreak
command start out in this state.
Except for a breakpoint set with tbreak
(see section Setting Breakpoints), breakpoints that you set are initially enabled;
subsequently, they become disabled or enabled only when you use one of
the commands above. (The command until
can set and delete a
breakpoint of its own, but it does not change the state of your other
breakpoints; see Continuing and Stepping.)
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The simplest sort of breakpoint breaks every time your program reaches a specified place. You can also specify a condition for a breakpoint. A condition is just a Boolean expression in your programming language (see section Expressions). A breakpoint with a condition evaluates the expression each time your program reaches it, and your program stops only if the condition is true.
This is the converse of using assertions for program validation; in that situation, you want to stop when the assertion is violated--that is, when the condition is false. In C, if you want to test an assertion expressed by the condition assert, you should set the condition `! assert' on the appropriate breakpoint.
Conditions are also accepted for watchpoints; you may not need them, since a watchpoint is inspecting the value of an expression anyhow--but it might be simpler, say, to just set a watchpoint on a variable name, and specify a condition that tests whether the new value is an interesting one.
Break conditions can have side effects, and may even call functions in your program. This can be useful, for example, to activate functions that log program progress, or to use your own print functions to format special data structures. The effects are completely predictable unless there is another enabled breakpoint at the same address. (In that case, GDB might see the other breakpoint first and stop your program without checking the condition of this one.) Note that breakpoint commands are usually more convenient and flexible than break conditions for the purpose of performing side effects when a breakpoint is reached (see section Breakpoint Command Lists).
Break conditions can be specified when a breakpoint is set, by using
`if' in the arguments to the break
command. See section Setting Breakpoints. They can also be changed at any time
with the condition
command.
You can also use the if
keyword with the watch
command.
The catch
command does not recognize the if
keyword;
condition
is the only way to impose a further condition on a
catchpoint.
condition bnum
expression
condition
, GDB checks expression immediately for
syntactic correctness, and to determine whether symbols in it have
referents in the context of your breakpoint. If expression uses
symbols not referenced in the context of the breakpoint, GDB
prints an error message:
No symbol "foo" in current context. |
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You can give any breakpoint (or watchpoint or catchpoint) a series of commands to execute when your program stops due to that breakpoint. For example, you might want to print the values of certain expressions, or enable other breakpoints.
commands [bnum]
...
command-list
...
end
end
to terminate the commands.
To remove all commands from a breakpoint, type commands
and
follow it immediately with end
; that is, give no commands.
With no bnum argument, commands
refers to the last
breakpoint, watchpoint, or catchpoint set (not to the breakpoint most
recently encountered).
Pressing RET as a means of repeating the last GDB command is disabled within a command-list.
You can use breakpoint commands to start your program up again. Simply
use the continue
command, or step
, or any other command
that resumes execution.
Any other commands in the command list, after a command that resumes
execution, are ignored. This is because any time you resume execution
(even with a simple next
or step
), you may encounter
another breakpoint--which could have its own command list, leading to
ambiguities about which list to execute.
If the first command you specify in a command list is silent
, the
usual message about stopping at a breakpoint is not printed. This may
be desirable for breakpoints that are to print a specific message and
then continue. If none of the remaining commands print anything, you
see no sign that the breakpoint was reached. silent
is
meaningful only at the beginning of a breakpoint command list.
The commands echo
, output
, and printf
allow you to
print precisely controlled output, and are often useful in silent
breakpoints. See section Commands for Controlled Output.
For example, here is how you could use breakpoint commands to print the
value of x
at entry to foo
whenever x
is positive.
break foo if x>0 commands silent printf "x is %d\n",x cont end |
break 403 commands silent set x = y + 4 cont end |
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Some programming languages (notably C++ and Objective-C) permit a
single function name
to be defined several times, for application in different contexts.
This is called overloading. When a function name is overloaded,
`break function' is not enough to tell GDB where you want
a breakpoint. You can use explicit signature of the function, as in
`break function(types)', to specify which
particular version of the function you want. Otherwise, GDB offers
you a menu of numbered choices for different possible breakpoints, and
waits for your selection with the prompt `>'. The first two
options are always `[0] cancel' and `[1] all'. Typing 1
sets a breakpoint at each definition of function, and typing
0 aborts the break
command without setting any new
breakpoints.
For example, the following session excerpt shows an attempt to set a
breakpoint at the overloaded symbol String::after
.
We choose three particular definitions of that function name:
(gdb) b String::after [0] cancel [1] all [2] file:String.cc; line number:867 [3] file:String.cc; line number:860 [4] file:String.cc; line number:875 [5] file:String.cc; line number:853 [6] file:String.cc; line number:846 [7] file:String.cc; line number:735 > 2 4 6 Breakpoint 1 at 0xb26c: file String.cc, line 867. Breakpoint 2 at 0xb344: file String.cc, line 875. Breakpoint 3 at 0xafcc: file String.cc, line 846. Multiple breakpoints were set. Use the "delete" command to delete unwanted breakpoints. (gdb) |
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Cannot insert breakpoints. The same program may be running in another process. |
Stopped; cannot insert breakpoints. You may have requested too many hardware breakpoints and watchpoints. |
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Some processor architectures place constraints on the addresses at which breakpoints may be placed. For architectures thus constrained, GDB will attempt to adjust the breakpoint's address to comply with the constraints dictated by the architecture.
One example of such an architecture is the Fujitsu FR-V. The FR-V is a VLIW architecture in which a number of RISC-like instructions may be bundled together for parallel execution. The FR-V architecture constrains the location of a breakpoint instruction within such a bundle to the instruction with the lowest address. GDB honors this constraint by adjusting a breakpoint's address to the first in the bundle.
It is not uncommon for optimized code to have bundles which contain instructions from different source statements, thus it may happen that a breakpoint's address will be adjusted from one source statement to another. Since this adjustment may significantly alter GDB's breakpoint related behavior from what the user expects, a warning is printed when the breakpoint is first set and also when the breakpoint is hit.
A warning like the one below is printed when setting a breakpoint that's been subject to address adjustment:
warning: Breakpoint address adjusted from 0x00010414 to 0x00010410. |
warning: Breakpoint 1 address previously adjusted from 0x00010414 to 0x00010410. |
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Continuing means resuming program execution until your program
completes normally. In contrast, stepping means executing just
one more "step" of your program, where "step" may mean either one
line of source code, or one machine instruction (depending on what
particular command you use). Either when continuing or when stepping,
your program may stop even sooner, due to a breakpoint or a signal. (If
it stops due to a signal, you may want to use handle
, or use
`signal 0' to resume execution. See section Signals.)
continue [ignore-count]
c [ignore-count]
fg [ignore-count]
ignore
(see section Break Conditions).
The argument ignore-count is meaningful only when your program
stopped due to a breakpoint. At other times, the argument to
continue
is ignored.
The synonyms c
and fg
(for foreground, as the
debugged program is deemed to be the foreground program) are provided
purely for convenience, and have exactly the same behavior as
continue
.
To resume execution at a different place, you can use return
(see section Returning from a Function) to go back to the
calling function; or jump
(see section Continuing at a Different Address) to go to an arbitrary location in your program.
A typical technique for using stepping is to set a breakpoint (see section Breakpoints; Watchpoints; and Catchpoints) at the beginning of the function or the section of your program where a problem is believed to lie, run your program until it stops at that breakpoint, and then step through the suspect area, examining the variables that are interesting, until you see the problem happen.
step
s
.
Warning: If you use thestep
command while control is within a function that was compiled without debugging information, execution proceeds until control reaches a function that does have debugging information. Likewise, it will not step into a function which is compiled without debugging information. To step through functions without debugging information, use thestepi
command, described below.
The step
command only stops at the first instruction of a source
line. This prevents the multiple stops that could otherwise occur in
switch
statements, for
loops, etc. step
continues
to stop if a function that has debugging information is called within
the line. In other words, step
steps inside any functions
called within the line.
Also, the step
command only enters a function if there is line
number information for the function. Otherwise it acts like the
next
command. This avoids problems when using cc -gl
on MIPS machines. Previously, step
entered subroutines if there
was any debugging information about the routine.
step count
step
, but do so count times. If a
breakpoint is reached, or a signal not related to stepping occurs before
count steps, stepping stops right away.
next [count]
step
, but function calls that appear within
the line of code are executed without stopping. Execution stops when
control reaches a different line of code at the original stack level
that was executing when you gave the next
command. This command
is abbreviated n
.
An argument count is a repeat count, as for step
.
The next
command only stops at the first instruction of a
source line. This prevents multiple stops that could otherwise occur in
switch
statements, for
loops, etc.
set step-mode
set step-mode on
set step-mode on
command causes the step
command to
stop at the first instruction of a function which contains no debug line
information rather than stepping over it.
This is useful in cases where you may be interested in inspecting the machine instructions of a function which has no symbolic info and do not want GDB to automatically skip over this function.
set step-mode off
step
command to step over any functions which contains no
debug information. This is the default.
show step-mode
finish
Contrast this with the return
command (see section Returning from a Function).
until
u
next
command, except that when until
encounters a jump, it
automatically continues execution until the program counter is greater
than the address of the jump.
This means that when you reach the end of a loop after single stepping
though it, until
makes your program continue execution until it
exits the loop. In contrast, a next
command at the end of a loop
simply steps back to the beginning of the loop, which forces you to step
through the next iteration.
until
always stops your program if it attempts to exit the current
stack frame.
until
may produce somewhat counterintuitive results if the order
of machine code does not match the order of the source lines. For
example, in the following excerpt from a debugging session, the f
(frame
) command shows that execution is stopped at line
206
; yet when we use until
, we get to line 195
:
(gdb) f #0 main (argc=4, argv=0xf7fffae8) at m4.c:206 206 expand_input(); (gdb) until 195 for ( ; argc > 0; NEXTARG) { |
94 int factorial (int value) 95 { 96 if (value > 1) { 97 value *= factorial (value - 1); 98 } 99 return (value); 100 } |
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A signal is an asynchronous event that can happen in a program. The
operating system defines the possible kinds of signals, and gives each
kind a name and a number. For example, in Unix SIGINT
is the
signal a program gets when you type an interrupt character (often Ctrl-c);
SIGSEGV
is the signal a program gets from referencing a place in
memory far away from all the areas in use; SIGALRM
occurs when
the alarm clock timer goes off (which happens only if your program has
requested an alarm).
Some signals, including SIGALRM
, are a normal part of the
functioning of your program. Others, such as SIGSEGV
, indicate
errors; these signals are fatal (they kill your program immediately) if the
program has not specified in advance some other way to handle the signal.
SIGINT
does not indicate an error in your program, but it is normally
fatal so it can carry out the purpose of the interrupt: to kill the program.
GDB has the ability to detect any occurrence of a signal in your program. You can tell GDB in advance what to do for each kind of signal.
Normally, GDB is set up to let the non-erroneous signals like
SIGALRM
be silently passed to your program
(so as not to interfere with their role in the program's functioning)
but to stop your program immediately whenever an error signal happens.
You can change these settings with the handle
command.
info signals
info handle
info signals sig
info handle
is an alias for info signals
.
handle signal [keywords
...]
The keywords allowed by the handle
command can be abbreviated.
Their full names are:
nostop
stop
print
keyword as well.
print
noprint
nostop
keyword as well.
pass
noignore
pass
and noignore
are synonyms.
nopass
ignore
nopass
and ignore
are synonyms.
When a signal stops your program, the signal is not visible to the
program until you
continue. Your program sees the signal then, if pass
is in
effect for the signal in question at that time. In other words,
after GDB reports a signal, you can use the handle
command with pass
or nopass
to control whether your
program sees that signal when you continue.
The default is set to nostop
, noprint
, pass
for
non-erroneous signals such as SIGALRM
, SIGWINCH
and
SIGCHLD
, and to stop
, print
, pass
for the
erroneous signals.
You can also use the signal
command to prevent your program from
seeing a signal, or cause it to see a signal it normally would not see,
or to give it any signal at any time. For example, if your program stopped
due to some sort of memory reference error, you might store correct
values into the erroneous variables and continue, hoping to see more
execution; but your program would probably terminate immediately as
a result of the fatal signal once it saw the signal. To prevent this,
you can continue with `signal 0'. See section Giving your Program a Signal.
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When your program has multiple threads (see section Debugging Programs with Multiple Threads), you can choose whether to set breakpoints on all threads, or on a particular thread.
break linespec thread threadno
break linespec thread threadno if ...
Use the qualifier `thread threadno' with a breakpoint command to specify that you only want GDB to stop the program when a particular thread reaches this breakpoint. threadno is one of the numeric thread identifiers assigned by GDB, shown in the first column of the `info threads' display.
If you do not specify `thread threadno' when you set a breakpoint, the breakpoint applies to all threads of your program.
You can use the thread
qualifier on conditional breakpoints as
well; in this case, place `thread threadno' before the
breakpoint condition, like this:
(gdb) break frik.c:13 thread 28 if bartab > lim |
sleep (10); |
int unslept = 10; while (unslept > 0) unslept = sleep (unslept); |
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