The Breakpoint Window lists all the various breakpoints that exist in the
program. It facilitates modifying breakpoints (make them temporary or normal,
disabled or enabled) and removing breakpoints.
Breakpoint Display The Breakpoint Display is a table of breakpoints. The first column of the table (unlabeled) shows a checkbutton, indicating whether the breakpoint is enabled (checked) or disabled (unchecked). Disabled breakpoints are ignored and will not cause the program to stop. To use the Breakpoint Menu or the Breakpoint Pop-up Menu, first use the left mouse button to select a breakpoint from the list, then make the menu selection. Modifying BreakpointsToenable a breakpoint, simply click the checkbutton in the first column of the desired breakpoint so that it is selected (checked). To disable a breakpoint, "uncheck" the checkbutton. To change a breakpoint's type, select the desired type from either the Breakpoint Menu or the Breakpoint Pop-up Menu. To remove a breakpoint, use the left mouse button to select the breakpoint to remove and use either the Breakpoint Menu or the Breakpoint Pop-up Menu to select "remove". To re-install a breakpoint, use the Source Window Display. Breakpoint Pop-up Menu The Breakpoint Pop-up Menu is accessed by using the mouse cursor to select a breakpoint from the Breakpoint Display and then clicking the right button on the mouse. The Pop-up allows expert users quicker access to the functions of the Breakpoint Menu:
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